State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Third Person Games in the Middle East Q2 2024

Discover the performance metrics of the top 5 third-person games in the Middle East for Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Third Person Games in the Middle East Q2 2024

In the second quarter of 2024, the top 5 third-person games in the Middle East showcased impressive performance across weekly downloads, revenue, and active user metrics. Let's dive into the data from Sensor Tower to get a closer look at how these games fared.

PUBG MOBILE

Throughout Q2 2024, PUBG MOBILE from Tencent Mobile International Limited exhibited strong revenue and user engagement. Weekly revenue ranged from approximately $1.0M to $1.9M, peaking at around $1.9M in the final week of May. Weekly downloads fluctuated, reaching a high of 132K in mid-June. Active users saw a general upward trend, starting from 3.2M in early April and closing at 3.4M by the end of June.

Last War:Survival

Last War:Survival by FirstFun showed significant growth in revenue and active users. Weekly revenue surged from $688K in early April to over $1.2M by the end of June. Downloads varied, with a notable high of 97K in mid-April. Active users consistently increased, beginning at 304K in early April and reaching 564K by the end of June.

Free Fire: 7th Anniversary

Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED experienced steady performance. Weekly revenue hovered around $100K, with a peak of $158K in early April. Downloads saw an upward trend, culminating in 148K in the last week of June. Active users grew from 2.8M to nearly 3.0M over the quarter.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had varied revenue, peaking at $176K in late April. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 10.6K. Active users remained consistent, fluctuating around the 190K mark.

Solo Leveling:Arise

Netmarble Corporation's Solo Leveling:Arise, released in early May, showed promising initial results. Weekly revenue started at $132K and then fluctuated around $60K to $130K. Downloads peaked at 144K in its launch week and then stabilized. Active users increased from 134K in early May to 156K by the end of June.

These insights highlight the dynamic landscape of third-person games in the Middle East. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024